GHSA-9vx6-7xxf-x967
GitHub Security Advisory
OpenZeppelin Contracts base64 encoding may read from potentially dirty memory
Advisory Details
### Impact
The `Base64.encode` function encodes a `bytes` input by iterating over it in chunks of 3 bytes. When this input is not a multiple of 3, the last iteration may read parts of the memory that are beyond the input buffer.
Although the `encode` function pads the output for these cases, up to 4 bits of data are kept between the encoding and padding, corrupting the output if these bits were dirty (i.e. memory after the input is not 0). These conditions are more frequent in the following scenarios:
- A `bytes memory` struct is allocated just after the input and the first bytes of it are non-zero.
- The memory pointer is set to a non-empty memory location before allocating the input.
Developers should evaluate whether the extra bits can be maliciously manipulated by an attacker.
### Patches
Upgrade to 5.0.2 or 4.9.6.
### References
This issue was reported by the Independent Security Researcher Riley Holterhus through Immunefi (@rileyholterhus on X)
Affected Packages
Related CVEs
Key Information
Dataset
Data from GitHub Advisory Database. This information is provided for research and educational purposes.